“Super Mario Party, Mario Party Superstars, Mario Party 1, 2, & 3; what does that tell you about Mario Party games on Switch”
“There’s too many of them?”
“Or, people like them, let’s release some more of them.”
That’s how we imagine the initial pitch for Super Mario Party Jamboree went down, and after Nintendo invited us to their offices to give it a go for ourselves, not much has changed. It’s touted as being ‘the biggest Mario Party on Switch’, and frankly, we’re inclined to agree.
We sat down and played the standard mode on the new Mega Wiggler’s Tree Party board with a suitable array of three other players. You could probably have garnered this from the trailers, but the presentation this time around is properly stunning. Camera angles are more dynamic, character models are as sharp (and rounded) as ever, and the UI’s had a complete (and welcome) overhaul, meaning now you can easily see at a glance when to expect the next minigame.
It’s a shame that this was the only board we were able to play during the session, and whilst we weren’t able to play long or hard enough to get a true feel for how ‘good’ it is as a board, nothing leapt out at us as being truly awful about it. In the moment we were honestly having too much fun to really analyse it, so that probably speaks for itself.
The minigames that appended every round were also largely a delight. Again, we didn’t get to play as many as we wanted, but we only found one stinker in the lot, and we use the term ‘stinker’ lightly. Smashing nails into a table with motion controls, playing mind games with the opponents to make Bob-Ombs land on them and not ourselves, avoiding and clambering over falling sandwiches, it was all lovely stuff bar the one in question.
It was a 3v1 where the three had to run around in a capsule Monkey Ball-style on a spinning platform, and the one had to simply grab them with a huge crane arm à la Link’s Awakening’s Trendy Game. The problem here is common to a fair few of the asymmetrical minigames of yore, where one side has it too damned easy compared to the others. In this case, the singular player (us) absolutely wiped the floor with the others. It’s fun to win, of course, but it’s a hollow victory when everything’s so stacked in your favour.
Aside from that one blemish, we had a ball with Mega Wiggler. All the typical Mario Party tropes are here in spades, the standard of polish throughout is higher than ever, and Stars cost the correct amount of coins (20).
We were also able to sample two new modes, namely Koopathlon and Bowser’s Kaboom Squad. Koopathlon pitted twenty of us against one another in a pseudo-battle royale sort of affair, and it seemed to work mostly rather well. Rather than playing against others directly, it’s more of a Tetris 99-style situation where your solo minigames boost your character around the minimap further the better you do.
After a few solo minigames, we were all thrown in against one another in a fight for survival against Imposter Bowser, this game’s excuse as to why you can play as Bowser to try and overcome a giant Bowser. Due to our short playtime with this mode (and, to be honest, the game in general), it’s hard to come to any solid conclusions, but it seems like a decent online mode that, provided it gels with enough people, could stand the test of time.
Bowser’s Kaboom Squad is a similar story. A bigger-than-usual-depending-on-the-specific-game Bowser is trying to… err, maybe ruin everyone’s fun? It’s hard to tell what Imposter Bowser’s motivations are, but we assume it’s something to do with reclaiming his master creation (Monty Mole) to cover Middle Earth in a blanket of darkness. This time, the free peoples of Ennorath the Mushroom Kingdom must work co-operatively to blast his face with bombs and deal with 8-player minigames for some reason.
We only managed to have time for a single minigame, one where we were all wearing the same pair of skis and had to march in time with a standard Wiggler. It was fine enough, fun even, but it did highlight that this mode will make you reliant on your teammates, for better or for worse.
Our time with Super Mario Party Jamboree may have been brief, but it was very sweet. It brings the best bits of both the other Mario Party Switch games into one package; as soon as they re-add Diddy Kong in a free update (or else), we could be looking at the definitive Mario Party experience on Nintendo’s hybrid. Time will tell, naturally, so keep both eyes peeled for our full review when it pops up in the future.
Comments 27
This looks really cool! Also I’m loving how the yellow shy guys are in the mini-games quite a bit.
I am very glad to see reactions returning, I like the new art style for them
Thanks for the Hands On, glad to hear further confirmation that so far Jamboree seems to overall combine the best of Super and Superstars (and so previous Mario Parties as well), looking forward to the review here on Nintendo Life and I can't wait for my discounted physical copy to arrive!
By the way, the one "stinker" is a minigame from Mario Party 4 which funnily enough and even more so considering Alex's opinion about it is called "Blame It on the Crane"!
Can you play the classic board game mode online like in Superstars?
Thanks for confirming the role of Boo on the board game mode! Although I will say that a normal Boo licking a normal Boo will look quite disturbing...
Wait did I see King Boo? He is at 5:03
@YunoboCo NO WAY KING BOO REACTION HYPE
I'm looking forward to this, the first Mario Party on Switch has a dreadful selection of boards so I quickly got rid of that one. The next one had good boards but not enough considering they were just remakes, still fun though but finally this looks to have both good quality and a nice number of boards
No one picked up on the Partridge reference then? You people.
Are there any cooperative game modes like the river rafting from Super Mario Party?
Ain't no party like a Mario Party, cause the Mario party don't stop!
Yes, but with Mario Party...
It looks and sounds like exactly what I was hoping for so far! Now let's hope there will actually be a lot of 4p and 2p minigames to play on boards. Biggest Mario party can still mean they just have loads of side game, but I'm hopefully!!
That's fantastic to hear! Look forward to picking it up next month.
@WreckitRyan Yep, there's an 8 player co-op mode called Bowser Kaboom Squad although you can't play local co-op with it. Only online with friends/randoms or with CPUs
There are other modes yet to be properly revealed though so all hope is not lost yet!
@Nintoz @WreckitRyan I’d like to think that wing mode is co-op, however that’s only judging by a few seconds of footage so it’s pretty much just speculation right now
Mario Party should just become a live-service game with either an optional yearly paid update/DLC or monthly subscription (for a nominal fee) where new boards, mini games, modes, and characters are added. Online play would also be included. At this point all the Mario Party games just feel so similar and the differences aren’t very big between iterations. I rather have a game where I could access all the mini games from all the Mario Party Franchise along with all the maps and modes. We don’t need Mario Party #50. Just combine everything into 1.
I enjoyed Superstar so much I’m definitely looking forward to Jamboree.
Mamma Mia! The stickers reactions have returned. Now I’m going to have to suffer the crazy annoying sound of everybody spamming them the entire game. I hope there is an option to turn them off.
@PikminMarioKirby Yep it is! Just checked the website and it's a 2 player coop offline mode
Felix and I got a long time with Mario Party at PAX and want to echo Alex's sentiments...the game is WAY better than you probably would expect. Particularly, the 20 player mode is FIRE.
@Tendogamerxxx I was also thinking of the Splatoon-style service.
Great preview but whether or not it has ‘Shy guy says’ is if I trade in Superstars
That crane game that leans too heavily in the one player’s favor is payback for Smash and Crab in Super Mario Party.
Looks pretty good! Looking forward on getting this game even more!
I hope the Koopathalon mode turns out good in particular. Playing some minigames online in Superstars was decent fun, but a more active, even if disjointed mode could be worth it. With there being so many minigames, I'm sure there's going to be a few stinkers, but I hope the vast majority are OK and some are even great.
My first Mario Party purchase since Mario Party 2 on the N64. Really looking forward to it and have it on preorder at GameStop.
I miss the days when they released these yearly. That meant that you didn't really get tired of any of them, since there was constantly new entries so you didn't overplay one or the other.
I just hope (most) everything is playable without motion controls.
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