Few series are as beloved as Final Fantasy, and given how many re-releases, remakes, and remasters we’ve gotten over the years, Square Enix knows this. Often these remakes and re-releases have questionable quality and design choices that diehard fans lament. Enter the Final Fantasy I-VI Pixel Remaster, which bundles the first six games into one convenient, streamlined package (or you can buy them individually) with respect for the original versions from the Nintendo Entertainment System and Super Nintendo Entertainment System at the forefront.
Originally released separately on Steam and mobile between July 2021 and February 2022, these versions include updated pixel graphics – hence the name – and rearranged orchestral scores, along with gameplay balances aplenty. For the most part, the collection maintains respect for the old while introducing a few extra bells and whistles for the console releases which will help introduce these classics to newcomers.
Let’s get the similarities out of the way: developed originally on the NES, the first three Final Fantasy games benefit most from the pixel graphics that have been updated to look great on modern screens. Playing undocked on our Switch OLED quickly became our favourite way to experience these classics. Monster and character sprites look crisper than ever before, and more detailed backgrounds fill the entire screen with vivid colour. The UI has also been streamlined across all six, and it features two different fonts: modern (which received much backlash in the Steam/mobile release), and our preference, the new pixel-style font. We can’t imagine ever digging out our old consoles to play them ever again.
While this crisp retro aesthetic is at the forefront of Square Enix’s marketing, the most impressive part of this package is the rearranged soundtrack overseen by the original composer, Nobuo Uematsu. The orchestrated music adds quite a lot of gravitas; we couldn’t help but crank up the volume during every battle fought and dungeon we entered. And, at almost any time during each of the six games, you can pop open the menu and switch to the original beeps and boops to compare.
As referenced above, Square Enix also included massive quality-of-life improvements this time around, from an auto-save feature, being able to turn random encounters off with a click of the right thumbstick, and the option to bump up the rate of experience and gil, that all go a long way toward making these six Japanese role-playing games the most accessible they’ve ever been.
Full disclosure: being intimately familiar with the original games, we put several hours into each of these remasters to test the new systems and assess the quality of life updates; given the time constraints and the inclusion of six games in this bundle that are 20+ hours each, we haven't gone through them all to the end yet.
Now, let’s take a look at each game sorted by platform, and whether or not you should opt for the bundle or just the best of the bunch:
Final Fantasy I - III - The NES Trilogy
We've already touched on this, but the not-so-final Final Fantasy games on the NES benefit quite a lot from the Pixel Remaster upgrades. As they were released between 1987 and 1990 in Japan, they don’t feature the epic narratives full of intriguing villains and sympathetic protagonists that the series would later become known for. Instead, they fall into the same rhythm as most other early JRPGs: go from town to town solving problems such as defeating evil Djinn or slaying world-threatening fiends while slowly uncovering the Big Bad behind the scenes making the world a terrible place. The turn-based battles and exploration are as straightforward as the story, though we appreciated the quaint simplicity. The rearranged soundtrack also goes a long way toward making these adventures feel much more grandiose than they look.
The quality of life features lessens the headache caused by three-decade-old mechanics in these three games in particular. Your party members, for example, would miss if their target died before they attacked in the first two games on NES, and now they will automatically redirect to another enemy. Plenty of other small tweaks and changes have been made across the board with spells and the availability of items that make adventuring less of an archaic burden, none more so than an auto-save feature to ensure progress isn’t lost if you wipe.
In Final Fantasy I and III, we found boosting our experience and gil earned from battles to 2x (the maximum is 4x) made for a pleasant experience that balanced the grind and challenge well. Final Fantasy II is a bit of an odd Chocobo as it uses an attribute and skill level system (similar to the SaGa series) instead of standard levels. The more you cast spells, for instance, the more your magic attribute will increase; likewise, a spell such as Fire I will eventually become Fire II. This also means that experimentation with weapons will lead to wonky, sub-optimal builds. Thankfully, the Pixel Remaster also includes a 2x or 4x boost to attribute and skill level gain, but we found even 2x trivialised every encounter as we hunted down mythril for Princess Hilda more than the other two games.
Note that these remasters don't feature any additional content from other versions such as the additional dungeons from Final Fantasy I & II: Dawn of Souls, which does stop the original two in particular from feeling like truly definitive versions.
Of the bunch, we enjoyed Final Fantasy III the most. Up until this point, we had only played the enhanced remake for the Nintendo DS which featured some additional story beats, named main characters, and 3D visuals. III ditches the complicated skill and attribute system from II in favour of a familiar experience-based level-ups of the original with one key change: the job system. Yes, Final Fantasy III introduces the earliest rendition of the jobs system that would later become a staple of the main series and its spin-offs. We had little nostalgia going into III, but it soon fascinated us by how similar it played to its predecessors while laying the groundwork for its successors. Also, we loved the crunchy guitar in its updated battle theme.
All that said, these three classics do have interesting locations to visit with a few neat twists in regards to world-building, yet there’s not much here outside of some straightforward turn-based battles and a few several dozen hours of video game history. Given when they were first released, we don’t really blame them for this, but we wouldn’t blame you for skipping over them, either. There are many more involved JRPGs out there, but these three games are foundational and hugely important for the genre as a whole.
Final Fantasy IV - VI - The SNES Trilogy
Dragoon jumping over to the SNES is where you can expect the sympathetic protagonists and intriguing villains the series is renowned for. Final Fantasy IV follows Cecil the Dark Knight as he struggles with his guilt while on an adventure to stop the sorcerer Golbez, and in doing so pioneered stronger storytelling in JRPGs. Despite being over 30 years old, IV once again engrossed us in its narrative – we’re itching to get back to Cecil’s convoluted journey with its cast of twelve characters. The fourth game ditches the job system we loved so much from III in favour of set classes; however, it makes up for this somewhat by introducing the Active Time Battle system, giving each fight more of an involved pace. Of all the games in the collection, Final Fantasy IV has been ported and remade the most, also getting a DS remake like III, but this interpretation of the original SNES shows how well the 1991 game has stood the test of time.
Final Fantasy V takes a narrative step back with the adventure of Bartz, Lenna, Galuf, and more as they rush to protect elemental crystals from the evil sorcerer Exdeath. Of the three from the SNES, V ranks as the weakest of the bunch as it nixes much of what makes IV one of the best JRPGs. It does expand upon the job system from III, and with the addition of combining abilities, there’s more player freedom here than you can shake Excalibur at. Still, the rearranged soundtrack feels less bombastic than the other games; it didn’t give us that shot of nostalgic adrenaline we expected. If we didn’t have the gil to buy every one of these games, Final Fantasy V would be the one we’d leave on the eShop shelf.
Lastly, it's onto the crown jewel of the collection; Final Fantasy VI returns to narrative form and marks when the series truly found its stride. It’s a must-play experience for any JRPG fan, and the Pixel Remaster represents one of the easiest ways to do so. Much like IV, the sixth Final Fantasy features a wide cast full of different personalities; we’ll always have a soft spot for Terra being the first female protagonist introduced in the series. Furthermore, the sprawling narrative that adopts an awesome steampunk aesthetic also has one of the best villains in gaming history: Kefka, the mad clown. VI takes a massive leap forward in terms of dialogue, narrative exposition, and cinematics to bring them all to life, an impressive feat nearly three decades later.
Of all six games, VI also received the most love. Everything from skill updates, enemy stats, and way more we surely wouldn’t have noticed without checking out the Final Fantasy Wiki were changed, which makes it a shame that the additional dungeons from the Game Boy Advance version were cut. It's also the only remaster that allows you to decrease the amount of experience, gil, and ability points gained to 0.5x if you want to up the challenge. (Editor's Note: Upon further investigation, we can confirm that the ability to reduce gil, experience points, and ability points — where appropriate — is available in all six games. We apologise for the error.) This time around, the opera scene features real opera singers and HD-2D-esque graphics, and it's hugely exciting to see Nobuo Uematsu’s vision for this sequence realised. If you had to pick one Final Fantasy game to spend your gil on, Final Fantasy VI would be the one.
For all these SNES titles, the music and visual upgrades aren’t as dramatic as the NES games. At first, we thought little had changed. However, when we did check, we realised the wider screen and reworked sprites, especially of the backgrounds, make a Blue Planet of difference. And at the risk of sounding like a broken midi track, the orchestrated music alone warrants a purchase for longtime fans. However, like the NES titles, additional dungeons from other versions are regrettably absent.
Conclusion
These six remasters provide a superb way to experience or re-experience Final Fantasy history. Not all Final Fantasies were created equal, however; some, like Final Fantasy IV and VI, have aged gracefully and remain great narrative-driven adventures, while others might feel a bit more archaic even with the quality-of-life additions. Purists also may not appreciate the new balancing introduced in these new remasters. Even so, if you don't have them on a cartridge with an ancient TV to hook them up to or don't want to experience the bonus dungeons added in other versions, you’d be hard-pressed to find a more convenient, aesthetically pleasing, and faithful way to play through some of the best JRPGs ever made.
Comments 149
Nice! I'll definitely be checking this out.
I still prefer my FF 3 & 4 NDS version.
3D Chibi characters, beautiful musics, voice acting for FF 4 NDS version.
I'll wait until it's not $80
Oh no, I'm off work today and this gets released? What a disaster. I'm not getting anything else done today.
Will definitely get them some time but with XC3 DLC next week, TotK in May and FF16 in June I'm sure I'm busy enough for a while
Just a bit aggravating that this didn't have a widespread physical release.
I was wondering when the review for these was coming! I'm definitely going to pick these up when they go on sale. I know the other final fantasy games on Switch go on sale multiple times throughout the year so I'm hoping that happens with these as well!
@Anti-Matter I haven’t played FF4 for DS but it’s supposed to have the best English translation of any version.
I'll just wait for my physical copy as I already got these on Steam already.
I said i was only going to buy 2 out of this collection and its decided IV and VI it is. Good review.
Good review, though I think V's qualities got a tad downplayed.
The first Final Fantasy for the NES was the last gift I received from my grandmother (mother's side) before she died from cancer. This series holds more for me than simply being video games.
Was going to ask if FF6 had the GBA extras, massive shame really. Never played it.
Welp, I ain’t getting that for $80. I might pick up VI though.
Still genuinely irked about the lack of worldwide retail release (and at regular price, not this $80 nonsense). Seems like Square left a lot of money on the table here, but maybe they’re banking on lots of digital sales?
I - Originally quite a horrible, volatile game. The way it's been improved it's actually a super fun albeit basic game.
II - Up there with one of the best stories, the level up system is a bit iffy but if you can live with that you'll love it.
III - Played it on the DS but I don't really remember it so I'm looking forward to this one!
IV - Probably the toughest of the games if you're new to I-VI. Decent story, decent music and good characters!
V - Very under rated. Really looking forward to playing this. Everyone always puts it down but they way they did the job system was revolutionary to the genre imo.
VI - Will always be the best FF for me. It just does everything perfectly. If you're into ROM hacks check out T-Edition. It makes it better if possible.
Looks like my collectors physical edition has just been dispatched too. I don't think I am going to open it though! Hope everyone who hasn't played these before loves them.
I think 8 is a v harsh score. It seems to be like the reviewer perhaps didn't grow up with the games and just played a bit of each, maybe didn't quite feel the magic.
@Doctor-Moo There's a 3D PC version that is essentially an enhanced port of the DS version. It's also on mobile with controller compatibility if you're into that.
@Magician That is incredibly poignant. What a wonderful gift; not just the game or the series, but that it helps keep her memory alive for you.
This is probably the easiest way to revisit these games but maybe not the definitive way of playing them, considering there is quite a bit of cut content and extras from other versions. That seems to be a common trend with ports these days which is sad.
I’ve been fortunate to share love of this series with my kid, however, she has mostly enjoyed VII onward. We’re both very excited to play these versions together on Switch now (and hopefully I can convince her that the originals aren’t just for old farts like me).
@NintendoLife I think there may be an error/update to the game. You can actually change the EXP modifier to x0.5 in all six games.
Sadly, the choppy scrolling is a deal breaker for me on the console versions. Luckily that can be fixed on the PC versions with a 120hz display and some easy modding. I really wanted to play these on my Switch, but that's just not an option for me since choppy scrolling really bothers me.
Why review this as a package when they’re 6 individual releases of varying quality?
Like VI is easily better than an 8/10 and II is nowhere close to an 8/10.
@Ashgreninja An 8 is by no means a "harsh score." That's more than fair, and is also a very high mark.
All I want, is to be be able to legally buy a physical copy of this at a fair market price. That's all.
But Square Enix really botched the landing on that one, so I'm very glad the original NES and SNES games have robust hacking communities online.
Can't say I agree with the reviewer on V. It's the one I was most excited to revisit and play again.
I remember really enjoying FFV on the PS1, but my save game got corrupted as I was preparing for the final boss. I have the GBA version, but it never made it out of the backlog. I'm really looking forward to FFV the most.
Haven't played VI since it was III on the Snes, but I really want to revisit it as well.
IV was the first JRPG to reel me in, and will always have a special place in my heart.
The others are intriguing in this state as well, but I don't know how much of a hurry I'll get on them, especially after the physical release debacle.
Although I love they are making these more available again, I do with they would release a "definitive" collection/bundle with all the versions.
So release a collection of 3 with the original NES, pixel remaster version and the D's version.
And 6 as the original, then updated with the new updates in this and the GBA version.
That would be wonderful and much better for preservation
Okay so just to be clear if you want physical there's no way to get it for a decent price? Everywhere I've looked it's 80 dollars. I think i speak for everyone when i say WTFFF?
That's Final Fantasy F***!
I'll probably just have to get them individually on the eshop. As much as I'd love the cart if i can't get it for 50 dollars or less hard pass.
While i'm not a fan of the reworked sprites, interface, and even the new pixel font (I find it all looks a bit generic and low-budget), I'm excited to revisit 1, 4, and 6 with the updated scripts and music.
These are great versions! If we could get the bonus dungeons as a bonus later or even DLC, they’d be perfect.
50% off in a few months. The Square Enix way.
FFV was done dirty in this review, it's my favorite game out of the bunch. It may lack the story scope of IV or VI, but the characters are lovable and easy to get attached to, and the core gameplay is hands down the best in any FF game. The job system grants you so much freedom and customization while being streamlined and accessible for newcomers. It's extremely well-crafted and more people need to give it a chance.
5 and 6 are the ones I'm most eager to replay, as I never finished them (back on PS1), but I'll likely work my way through all six
Will eventually get them all since I've never played any of these and really should now that they're on Switch, but would've grabbed the collection day one if the physical release weren't absurdly limited!
€75 for 6 old games? Yeah, that should be €50 maximum.
I don't get why games this popular are being released in limited quantity. Why the hell wouldn't they make the physical cart more widely available? Can you imagine if Tears of the kingdom was limited and cost this much? People would be going after Nintendo with torches and pitchforks.
Bought IV last night and as soon as I finish that, I will buy the best Final Fantasy game ever FFVI.
Its a shame that after a year they only included an option to decrease the amount of exp/gil in FF6 : D The rest of the games are supereasy due to rebalancing..
@Ashgreninja
Imo, Final Fantasy IV still has one of the best video game stories ever told. Those characters felt like real people when I played through that game as a child, and I felt their feelings. I think "decent" is a bit of an understatement. Then again, I was young and maybe more impressionable. I still think it holds as up as one of the best in the RPG gaming pantheon.
Play Asia just sent me a shipout notice for the Pixel Remaster standard edition today! I've always avoided the Final Fantasy games till now, but such a nice collection was too tempting for me to resist. With the backlog as crushing as it is, and Zelda TOTK on the way, I'm not sure when I'll find time to play all these FF games, but someday I will. And I'll probably start with FF1, as I was curious reading about it in magazines back in the 80s.
I decided to preorder the Asian region release from Play Asia when I missed the 2-hour order window on the Square Enix website. How bizarre (and aggravating) SE felt this collection wasn't worth a general retail release. Hopefully one will come along later...
I’m in for 1, 4 and 6 when they go on sale. As a guy who rarely plays JRPGs, I attempted all 3 as a kid but gave up really early on. Unfinished business with those 3. Maybe the QoL improvements will help me get through them.
Judging by 4 which is the only one of these remasters I played, while I do like how the game looks and the arrangements are neat (though I'd like the option to have the old music too) the completely borked level of challenge (I think you get like 4x exp compared to the original) it turned the game into a total snooze fest. Awful.
@MARl0 It is really unfortunate. I really love these games, yet the scroll stuttering is starting to ruin it for me. Even FF6 has an odd scroll glitch that was happening during the opening sequence, where every so often, certain rows of pixels are not uniform in size like the rest. Even the very beginning as it begins the sequence, it's like it freezes, and then jumps ahead.
After playing these remasters, many might realize that FF6 is not the best FF game at all. Gameplaywise, its pretty shallow and boring. FF3 and 5 are much much better.
@Discostew the scroll stuttering you are talking about is juddgering and no, Square did not fix it in these versions. Shame.
As with some others in the comments, V is my favorite game in this collection. While VI had the best story, graphics and music (at least in the original versions of these games), the job system and gameplay of V is enough to put it over the top for me. I spent so many hours mastering every single job with every single character back in the day. I already have FF I through X-2 on my Vita (along with other versions on other systems), so I don't think I'll be re-buying this collection until it gets a significant discount. I would probably double dip on V during a more modest sale, though.
Got FF4 for now and played a bit. Great first impressions so far. Best way to play these classics, especially on the Switch where you can play handheld or on TV. Looking forward to playing 5 and 6 down the line.
I wish they would have included Final Fantasy IV The After Years.
can't wait, only really played 6 so excited to try the rest!
@TheBigBlue Lucky for me, the one I REALLY wanted to play, FF6, I has a sealed copy for GBA! Just had to bust that open and go nuts lol
@Kazman2007 Thanks for spotting that! We've added a correction and a note to the review.
Just got VI and I'm here to confirm: the new "pixel" font is awful. Avoid at all costs if you're a Switch Lite owner, there are better alternatives to play those games.
I'm glad to see these games come to Switch at last, especially V and VI as they are the highlights of the bunch of me.
...but I'll invest in this bundle later. Right now, I'm pecking away at the recently-released Brave Dungeon -The Meaning of Justice- and eventually Protodroid DeLTA for this month.
@Discostew It bothers me that almost no reviews are mentioning it either. It's a major issue with these versions, and so many people are going to dive into these without knowing about it before hand. I absolutely get that a lot of people don't care about stuttering, but the information should be covered in the reviews so people who do care can be informed. The stuttering is a much worse issue than the font ever was.
"The SNES Trilogy" Mystic Quest getting shafted by SE again. It's not bad for a game designed for beginners. The Larry Burns of the FF series.
Welp - I've got 1-5 on cart already, VI is the only one I don't have physically (other than as part of the SNES mini), and I've never had any luck looking for VI at a reasonable price, so I guess I've got to get this, just to complete the set, for one game!
FF4 got after years ?
Sounds great and arguably the preferable way to experience these games in 2023. I am only interested in III, IV & VI but I am super tempted to get all of them. VI Advance is one of my fav all time RPGs and my fav game on the GBA, if I remember correctly. So slightly disappointed at the lack of GBA content, but still...
Cheers for the review.
It would be nice if FF: Mystic Quest and FFIV: The After Years received the same Pixel Remaster treatment and are offered later on.
It would also be nice if we could reduce encounters by half instead of fully shutting them off.
I'll probably get 6 and maaaybe 4 when they go on sale. I'm glad these remasters are good but they're a bit too expensive right now.
Great, but that's really steep! I can't see why they're not in a regular 60 buck collection. 80 makes it a solid no for me now. As Square games tend to go on sale after some time, I'll check it out later
@BlackenedHalo Gameplay is shallow and boring? Really, that’s silly. The magicite system adds depth to the game, while each character has their own skills, makes customizing your party interesting. Sure it’s easy to break the game with ultimate but with the accessories systems even that’s fun to do.
Anybody have an idea how long these roughly take to beat? I’ve never played a Final Fantasy game before, but was considering playing these older games.
On top of no original graphics, this thing has rebalancing? That's a deal breaker.
Also, I played FFV on PS1 on Vita and I can't fathom how they managed to wreck the graphics so much
@EvilSilentFrame I'd say to expect 25-30 hours for each, quicker if you use the EXP multiplier.
I've been playing VI for a few hours now and so far it's pretty good. It doesn't quite feel the same as the SNES version, which can be easily and flawlessly emulated, but I'm enjoying the improvements.
The music is fantastic. The translation adds more depth and nuance to characters (still sore about "son of a submariner" though) Love the new pixels graphics in general. Some detail has been lost but it's not always noticeable. Kefka is resplendent.
I haven't noticed this choppy scrolling people talk about, but maybe I'm so used to bad graphics my brain doesn't register it. But I have noticed some slow down. I think it's the autosave feature. That feature is kinda unnecessary. I guess it's a QOL improvement the kids want these days. I wish we could turn it off.
@Divinebovine I'll be honest, if an AAA release can be sold for 60$ nowadays, 80$ for 6 entries of the series, each being dozens of times better than whatever passes for AAA nowadays, is a steal
@Level_Up thank you! That’s good to know!
No physical copies available = no buy. Oh well.
the missing content is a big thing here. Why can't Square bring themselves to release complete versions of these games?
It's a hard pass from me because of their unwillingness to add content from previous releases.
And the price sucks.
I’ll wait for the inevitable major retail physical release at a smaller price point. SE royally screwed up with the physical release.
$80 plus remove your pants. Please understand.
I would love to play these but I cant stand the reworked sprites, all the pillow shading and gradients; hope other people enjoy them though.
@CharlieGirl you can still buy a copy from Play-Asia. Although, according to the expected shipping table they provided, if you order now, it won't ship until around June 19th.
Leave V on shelf? What is that kind of mad suggestion?
I love the game, even I agree with majority that VI is the best and in my FF world the best.
80€ is way too much, I'd loved physical copy but thanks SE. ...and the fact I have some sort of version of the games on Steam so I really cannot justify myself buing this know because need to buy that Xenoblade DLC and ToTK ofc.
@EvilSilentFrame check out howlongtobeat.com. That is what I typically use to see roughly how long a game will take to complete.
Was looking forward to this, then I saw the price. I'm not paying that much for a digital game and I'm not in a position to order it physically yet given how hard they made it to get. What a shame.
Way to much money , if it were 2D-HD remake i would buy
I love the series. FFVI is my favorite game of all time, and IV, V and I are close to the top of the list too1. Yet I have too many ways to play these already to pay so much for it now.
On a decent sale, tops $40 I'd say, I'll be very quick to get these for my Switch or Steam Deck (preferably the former since physical would be ideal). As it stands, it's going to have to wait.
I'll likely grab some of these eventually. I already have access to both IV and VI in some form, and I'm mildly interested in V (supposedly the class system is decent) and I (May as well see what started it all lol). The other two I'm fine leaving alone.
Plus it's Square Enix, so these are bound to go on sale eventually. I don't fully agree with the pricing for these.
They did it, the ***** fixed the font. They want me to double dip but I probably won't... Probably.
@Truegamer79 You're not gonna be able to get the physical collection for $50 or lower and since the physical collection is a limited release it makes it even more difficult for it to dropped in price. The more you wait the more the price will increase overtime. Used copies will be sold as collector's edition and sealed copies will be even more expensive and sold as collector's deluxe edition. Unless you completely don't care about the physical you should be alright with just the digital versions which will be tie to your account instead of the cartridge. They purposely made these limited cause they knew people want them and these are sold as anniversary collection rather than standard collection. Anniversary collection are game collection that tend get the limited treatment.
These look even nicer in person! Even on a regular Switch. Many of these are rated highly on my all time favorite list, and I was worried after the last FF6 mobile port, but it seems I can relax.
As for the fonts…the original isn’t nearly as bad as what it was made to be…but the updated one didn’t improve it as much as I think everyone was hoping for either.
@NeonPizza They are all great games. Though I’d rank it third in terms of story, with arguably the best battle engine.
Could not hold out for a sale to finally get FF6 back on my hands! I would normally PASS due to the price gouging and will refrain from buying the rest at this price, which is a shame.
Maybe grab FF4 on sale in a year or so but it will be a long wait for those waiting for the inevitable SquareEnix sale routine.
The $18 FF6 will hold me over until then.
@DogDetective Thank you so much!
@GameOtaku You can purchase it via Play-Asia at any time.
The most you could possibly hope for in the future other than a SE store restock is an LRG release, and they'd just end up charging $30 per game anyway.
@Divinebovine you and me both. Like, 50% off.
I really liked @Lowell's review. I already have these games on GBA/DS but I'm willing to buy this if the collection is released for Series S|X next year or so.
@Purgatorium thanks for that detail. I plan to get 6 but trying to decide which platform. I am hoping to learn about performance differences in the coming days.
I don't like it when they mix old-school pixel graphics with hi-res graphics in the menus and stats. These styles just don't match and when they come together the screen looks like a mess. This was the reason I could not play Dragon's Quest remakes and the Tactics Ogre remaster.
Just absurdly overpriced. A collection of six 30 year old games has no business being above $30. If they come to their senses, I might consider it.
@Banjo- Thanks!
@Bydlak I’m obsessed with Dragon Quest but I will not buy the 1-3 remakes on switch because of the reason you said, in my opinion they look so terrible
@Maulbert Yes it's a collection of six 30 year old games but it's a collection of six 30 year old games with a paint of modern on it. If it's just a collection of the old roms with nothing added and nothing change then $30 would be okay but since they remake it so modern people could enjoy it better then that justified it being $75. Remember you're not getting them as they were in the originals, you're getting better graphics, wide-screen support, improve audios, less glitchy gameplay, pixel perfect sprites, and quality of life improvements. The only things you don't get were the filler stuffs (extra dungeons, extra side-quest, extra summons, After Years story that is likely non-canon, etc.) which doesn't hurt the games anyways.
@TheBigBlue $99.99 CAD is crazy for a digital release. Play Asia has a physical release but it's even more expensive and the wait for production and shipping is loooooong.
I admit, I am very tempted by the physical, but if the digital ones go on sale in a few months I'll probably get I and VI, or perhaps the whole bundle is the price is right.
@Serpenterror Not. Worth. $75.
@Maulbert You could still get the originals but it'll cost ya. Either you get 6 modern take on those old games for $75 or you get one old game with nothing modern for over $100.
@DogDetective that is incredible! I never heard of that site. I already started looking around at other games to see the time it takes to beat them. Thank you so much!
I don't think it's fair to deduct points for not having content from the GBA versions. That content was thrown in there as additional incentive but didn't really add much to the experience.
@Ralizah
It’ll cost even more through Play-Asia (and it won’t even ship until June or July) and you can’t even get gold coins since it’s a different region. As popular as the FF series is and how badly they botched the physical they are sure to do a proper retail release.
@Wheatly
The Cowabunga collection had more than 6 games and was (correct me if I’m wrong) less than $50 for the whole collection.
"...you can pop open the menu and switch to the original beeps and boops to compare."
setting aside the obvious slander against our beloved VGMs, I'd like to say that the ability to revert to the original music singularly saves this entire endeavor from complete waste.
ill not be playing FF6 with anything but the original tunes, thanks! 😎👍 cant wait!
i guess its because i NEVER buy games for 60 dollars EVER, but i just dont care about the price on these.
its like 13 bucks a game, y'all. and they put work into these, including recording six games of newly orchestrated music! i dont think you are taking into account what an EXPENSIVE undertaking that is.
if you dont like the asking price, buy it when it goes on sale. thats what ill be doing!
@-wc-
But as I mentioned earlier the Cowabunga Collection has more games in its collection for considerably less price as well as a multitude of extras. $75 is mighty steep considering the age of these games and they are far from the definitive expanded ports that have been previously released. So what if they had a new orchestral soundtrack?! They are probably just reusing what was recorded during the distant worlds tour that happened several months ago.
@Serpenterror I never said the old carts were cheaper. I said the games weren't worth $75. That's a strawman argument.
@BlackenedHalo I am glad to read someone mentioned this! I guess we are in the group of purist that they mention in the review! The rebalance (especially for FF1-3) makes the games a cakewalk compared to their original versions.At least now they allow us to reduce the EXP/GIL/ABP gained to make it closer to the originals... but still... FF3 having save points and consumable items to restore MP makes for a really different experience compared to the OG.
The new music is the big win for the pixel remaster. I would buy them just for that purpose.
I like the look of the text in this port. The PC version has always looked off with it's super sharp and small text. The game is still up on PlayAsia for those interested with code "ninwire" taking 5% off. Shipping over $100 is still free. Debating grabbing this and Fatal Frame as I'd really prefer a physical version over an eventual 10-20% off sale for the digital versions.
@Serpenterror It has a coat of paint that has been widely panned and that has been Squares MO for years. They re-release these games on every system known to man for full price or more and justify it by adding something little: FMV (and a stolen fan translation), new graphical style, extra dungeon. They are simply overpriced, and that is to be expected from the company that is worse than Nintendo for this BS.
I’ll be interested if they go on sale. Otherwise, I will continue to enjoy the older versions of the games I have access to.
If you don’t have the games and don’t mind the price they are good and there are good challenges out there for them. I recommend Four Job Fiesta for FFV and Natural Magic for FFVI. Both increase the difficulty significantly and require you to really know the games.
It’ll be nice to get my physical copy whenever that will be as I ordered it from Playasia. To me, it is a steep price to pay for these, 50 or 60 seems to be more like it. Still these do look like they put good work into them and it’ll be nice to have in the collection. I really do wish the bonus dungeons were included in some of these as I never played them and it would feel more definitive that way.
Looking forward to getting the physical from playasia , though I’m quite confused as to when this will be . They have taken payment and told me it will be dispatched soon but couldn’t really work out when this will be from the dates they sent
Just when you thought FFXVI being PS5 exclusive was bad enough, the pricing for this is just ridiculous.
And people complained about LoZ:TotK.
@Divinebovine Same. Since last year I've become a bargain hunter for video games, utilising the Deku Deals website has significantly saved me a hefty sum of money. Paying for these "old" remasters is definitely not worth the full price
I'll probably start with VI then move to IV. Not yet though with AW and totk on the horizon.
@Lowell You're welcome and I hope to read many more 😊.
@Switch_Pro agreed. I love ff6 but that ones bloated enough as is and probably easiest game to exploit, not sure why the exp/gil boosts as well. But just my thoughts, not hatin'
@GameOtaku
okay, if you want to break it down to value per unit, would you like to go into a dollar per hour of gameplay? because you wont win.
I can't believe im making this argument but believe it or not, the final fantasy series poses a better value proposition than a bunch of beat em ups bundled together, for some people. myself included, speaking as a huge turtles, beatemup, and tmnt game fan.
that value differential is reflected in the price. or not:
not to worry, if it doesnt sell at MSRP, the faster we can grab it on sale. which is what I will be doing. (after i buy ff6 at full price. oh well! these are great games.)
"So what if they had a new orchestral soundtrack?! They are probably just reusing what was recorded during the distant worlds tour that happened several months ago."
look out we got a music lover here!
im going to dismiss the baseless speculation as such. have a good one! 👍
ps - "They are probably just USING THE MUSIC THEY RECORDED several months ago."
FTFY 😅
@-wc-
The battle network collection has 10 games for 60 and they are of arguably comparable length to the FF games on offer for $15 less and is widely available in both physical and digital.
@locky-mavo It's timed exclusive, though.
Anyway, looking forward at this collection.
@GameOtaku
hey i just got 1001 games in 1 for 5 dollars from the PC bargain bin guess im all set on games for life now.
ps - i wouldnt pay 5 bucks for every battle network game ever released and all future MMBN games. does that mean they arent worth 5 dollars?
edit - in all seriousness, if its not worth the price to you, you wont buy it. neither will i. if its not worth it to enough people, the price will go down, until it is. that's where we come in ✌️😊
@-wc-
I just feel they overinflated the price (plus the shipping don’t forget so you are looking at around $100 for a copy either through PlayAsia or the SE store) compared to recent comparable collections that are sold for much cheaper. That and how the whole physical copy fiasco has been handled is really putting me off the collection. I was looking forward to having most of the FF series available at my fingertips on Switch so this is really a hard pass. Had it been $60 and available at my local brick and mortar I would’ve bought it day one.
@GameOtaku
i think that's fair. especially the bit at the end, i agree that if it were 60 bucks right now id be trying to justify the purchase, as we speak. 👍 cheers.
When I look at the store pages it looks like all of the games now have mode 7 overworlds... Weird disconnects in resolution between the sprites and the backgrounds... HD-3D in some bits... And that pixel font is still weird. Call me an old fogie but I wish they had just kept the graphics exactly as they were originally.
@ManaOwls PlayAsia has the Switch version for sale physical!
@TheBigBlue No chance? But they’re sure to go on sale in the eShop and PSN in less than a year.
@CharlieGirl PlayAsia has the Switch version for sale physical!
You really dumped on 5 like that? Most replayable game in the series.
@JohnnyMind PlayAsia has the Switch version for sale physical!
@Truegamer79 I hate the idiocy of weirdly limited, amazing games.
PlayAsia has the Switch version for sale physical!
@AstralSoul PlayAsia has the Switch version for sale physical!
@GameOtaku The Cowabunga Collection is just the games as they were in their original form. If the FF collection was the same, then I'd accept $30 - $40. Sadly, the FF collection is a massive upgrade visually and musically, along with new sound effects and neat (optional) quality of life updates. Also, the music is new and not the same as the Distant Worlds. I suggest looking up the OSTs for the pixel remaster, very good stuff!
If these things aren't to your liking, well..that's just how it is. Regardless, their upgrades justify the cost. At least they'll definitely go on sale digitally within a year.
@TheBigBlue Heh, that makes sense. $100 Canadian is awful... I'm hoping these games will get as good of a sale as other FF games on Switch which occasionally go for 50% off or more. I rarely ever buy games full price. Maybe once or twice a year, if my wife is especially interested in one.
@DogDetective Yeah, I got that email. Definitely not easy to understand... It will just come one day and I'll be like, "wow, what a nice surprise!"
If y'all think these are just NES/SNES games and therefore overpriced, you can play them all for free on NES/SNES emulators.
@Lysanderxx
No we need to nip this price hiking in the bud now or before too long they will start charging it across the board regardless of the amount of bells and whistles they add. They did a full visual upgrade and recorded new music for Live A Live and charged $50 not $100. For these 6 games we need to compare similar collections that have been released and the fair market price has been between 40-60. Not to mention I was able to secure my copy of LAL through a local brick and mortar unlike this which was only available for one day for all of 20 minutes.
And no the Cowabunga collection has a ton of new features added . The museum mode required a ton of research. The gameplay videos were also time consuming. The addition of a strategy guide and scans of the manuals. Online play for most games day one. New music on the title screen.
@Lysanderxx Not sure if I'll get it but I'll definitely consider it, thanks for telling me!
@Purgatorium Of course, but then do not complain if Square Enix (or other companies, look at what some people are saying about Advance Wars and that's a full remake) doesn't bother rereleasing any of their old games, or at least those in this specific series, anymore!
@JohnnyMind I'm not sure what you mean.
@Purgatorium Why would Square Enix bother rereleasing other of their old games, not to mention with quality of life features etc., if people don't buy them?
@JohnnyMind Of course, they wouldn't but what's your point?
@Purgatorium You constantly see people that want Chrono Trigger etc. on Switch, but if they completely skip these games then I doubt Square Enix will ever bring them to Switch.
If you don't care about other classic Square Enix games on the console then feel free to just emulate the originals, but if you want those you should consider buying some of these to show the company your interest in similar titles, simply that!
@JohnnyMind Sounds like something tangential to my point.
Maybe I wasn't being very clear myself. The criticism of the price of these games is that they are 30+ years old and just NES/SNES games. My point is that these games are not NES/SNES games. Extensive work has been done on them. They aren't brand new but they have been remade and value has been added over the originals.
If people think the Pixel Remasters are no different from the NES/SNES originals and therefore the price is not justified, they can play the originals. The price of those is free.
I agree that SE is only likely to port or remake other games if there is interest reflected in sales of games like the Pixel Remasters. But I do not believe that we should buy these games for that reason. Buy them if you want to play them.
@Purgatorium Ah, sorry, I misunderstood your point, probably exactly because of what's going on with Advance Wars.
I absolutely agree that people should buy games only if they want to play them, but all the time there's someone ignoring the costs and efforts that porting, remastering, remaking if not even making completely new games take and if even people interested in them don't buy them (better if day one which doesn't mean at MSRP necessarily as you can find them at a lower price digitally by using vouchers, physically from certain retailers etc., but fair if at a bigger discount later instead of completely skipping them) then they shouldn't complain if companies stop doing that!
Plus, we're talking about six games in this case... unless you're not interested at all in Final Fantasy I seriously doubt there's not at least one game that interests you and so I feel that you should consider getting at least that one to play it and ALSO to show your interest in such games.
@JohnnyMind No worries. People like to complain on the internet I guess and there's a certain sense of entitlement gamers seem to have. Any excuse will do and extreme opinions get attention, lol.
I was hesitant about buying these myself. Mostly because SE has a track record of half-assing ports and remakes. But these look good. FFVI is exactly what I expected so far.
I actually like FF5 a lot more than the reviewer did. FF6 is probably my favorite overall game of this set, but 5 is probably the one I have the most fun playing, its version of the Job/skill system might be my single favorite gameplay system in any Final Fantasy game. And while 5 is not as focused on narrative as either 4 or 6, there are still plenty of individual high points with its scenarios, characters and humor, and the soundtrack has some of the best music from this era of the series.
I think FF VI is enough retro Square Enix for me.
Probably going to get FF VI, but that font….bugs me. I like that they added the pixel font option, just wish they’d add an option to increase the size a bit. I mean, I have pretty great near-sighted vision, it’s not necessarily hard for me to see or read (although yeah it’s a bit more difficult than it should be) but it just doesn’t look good. I mean just look at the screenshot of the fight against Octomammath. There is waaaaay too much unnecessary empty blue space in those boxes. Same with the screenshot above it with Bikke’s dialogue. Anyway I know I’m beating the **** out of a long dead horse but had get my thoughts out on this one because this has been bugging me since the iOS pixel remaster release.
Speaking of which, does anyone know if they added the pixel font option to the mobile versions? It’s the reason I’ve held off buying on iOS (ok tbh I still play the original iOS FF VI release, I don’t mind the changes like many people do, I guess I just like buying new games lol)
Just got the entire collection a few days ago. I appreciate VI, but the last time I played it, I didn’t exactly understand what made it a favorite of so many people. I’m still excited to try them all, and I’ll keep an open mind when I get to VI.
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...