Overview
- Number of Players
- 2
- Genre
- Release Date
WiiWare
- 15th Feb 2010, 800 points
- 26th Mar 2010, 800 points
- Also Available On
- Series
- Tags
- Official Site
- art-of-balance.shin...
Reviews
Review Art of Balance (WiiWare)
Who would have thought stacking could be so much fun?
Shin'en, probably best known for their Nanostray shooters on the Nintendo DS, decided to toss their hat in the increasingly crowded ring of WiiWare puzzlers. Instead of rehashing another dumbed-down clone of an existing idea, however, they've instead taken the basic idea of stacking and built one...
Screenshots 8
Art of Balance News
Nintendo Download 10th January 2011 (North America)
A scoop of fun with a dash of soul-crushing
WiiWare: JellyCar 2 (Disney Interactive Studios, 500 Points) - The sequel to the popular iOS game hits WiiWare, promising even more driving platforming fun(ing). We'll give this one a proper whirl and let you know if it's a joyride or if it melts in the sun. Soccer Bashi (Icon Games, 500 Points) - A...
Nintendo Download 17th December 2010 (Europe)
Lots and lots of catchup titles
This week is almost exclusively made up of catchup titles, but that's not necessarily a bad thing, especially when it means that there's so many releases. Maybe there's something you'd like in the bunch. WiiWare: My Fireplace (Korner, 500pts) – Secretly the recently released in North America Fireplacing, for some...
Nintendo Download 26th March 2010 (Europe)
This Hanabi Festival's final game, with some nice things on WiiWare and DSiWare as well.
As previously announced by Nintendo, the Hanabi Festival wasn't over just yet. This week brings us one last import game, and it's quite a highly anticipated one, at that. They could've just left it at that and called it a day, but they've also added a second,...
News Art Of Balance Leaning Towards Europe
Shin'en Multimedia announces release date and pricing
Following the game's American release last month, this WiiWare puzzler will have you stacking various blocks to form a stable construction will be available on the Wii Shop Channel in a couple of weeks. Think you've got steady hands and fast reflexes? Art of Balance will see if you do. If you're...
News Nintendo Download 15th February 2010 (North America)
Phoenix Wright, Art of Balance, Spaceball, Sonic and more in another big update!
Nintendo of America is certainly putting out a lot of original content for the Wii and DSi this year. This week we have four downloads for Wii and five for the DSi, so hopefully you'll be able to find something of interest. WiiWare: Phoenix Wright Ace Attorney: JUSTICE...
News Art of Balance Coming Soon to North America
Release date and pricing set.
Shin'en Multimedia have informed us that their upcoming WiiWare title, Art of Balance is coming to the North American Wii Shop on the 15th of February and will be retailing for 800 points. Naturally we'll give it a full review at that time, but for now you can read our first impressions and feast your eyes on a new...
First Impressions Art of Balance
We get to grips with this blocky beauty
Puzzle games are ten-a-penny on WiiWare, varying from the boring to the brilliant. Attempting to nestle nicely into this overcrowded genre comes Art of Balance, a physics-based block-stacker from the developers of DS shooter Nanostray. Having had chance to sit down with Art of Balance for a few hours it’s...
News Art of Balance Announced for WiiWare
Cubic cranium conundrums on the way
Puzzle games and physics go together like plumbers and mushrooms, so Shin'en Multimedia's announcement that Art of Balance is heading towards WiiWare is welcome news. Here it is in their own words: Shin’en Multimedia announces the development of Art of Balance for WiiWare. Grab your Wii Remote™ and build a...
Previews
First Impressions Art of Balance
We get to grips with this blocky beauty
Puzzle games are ten-a-penny on WiiWare, varying from the boring to the brilliant. Attempting to nestle nicely into this overcrowded genre comes Art of Balance, a physics-based block-stacker from the developers of DS shooter Nanostray. Having had chance to sit down with Art of Balance for a few hours it’s...
About The Game
Grab your Wii Remote and build a balanced stack in this physics-based puzzler!
Puzzle games must be addictive. This was our top priority during the development of the game. That's why we designed 100 levels that not only challenge your skills but also your imagination. The game is easy to pick up and hard to put away.
Play alone or invite a friend to grab a second Wii Remote and drop in at any time for co-op play. We even added a dedicated two players split-screen "versus" mode for extra fun.
Art of Balance will be available exclusively via Nintendo's WiiWare service.
About The Game
- Play 100 levels spread across 4 worlds, each with its own unique lounge style.
Arcade Mode - Rotate and place all available shapes with your Wii Remote™ to build a balanced stack. Watch out: Don't let any shape fall into the water!
- 2-Player Cooperative Play - A second player can join in at any time and help you solve the puzzles.
- 2-Player Versus Play - Challenge a friend in a split-screen head-to-head match. Who can solve the puzzles faster?
- Special Challenges - Test yourself in Balance Challenges, Height Challenges and Time Challenges for extra points!
- 14 Shapes + 2 Special Shapes - There are also 2 special kinds of shapes that break once you put too much load on top, or a timer runs out.
- State-of-the-Art Graphics
- Art of Balance supports 4:3 and 16:9 screen modes, PAL (576i), NTSC (480i) and EDTV/HDTV (480p) and runs in super-smooth 60 frames/sec.
Comments 8
Looking forward to hearing more on this one!
Read the description elsewhere on this site. Sounds awesome.
i'm ...leaning.. twords buying this one ;]
I took a chance on getting this. It's MUCH better than I thought it would be. I wasn't sure if the physics would hold up in theory like they appeared to be on the promo videos for the game.
It's a fun game! It requires some thought on some of the puzzles. Skill and Luck are both a factor in the game. Coop is drop in which is awesome. The head to head is pretty great too.
Once you get all the pieces set up you have 3 lights at the bottom that need to all light up green (takes 3 seconds). You need to have your blocks at least up in the air in order for it to count. For example, everything could start coming down, but as long as you get the 3rd green light it doesn't matter.
I know it won't happen, but I'm already hoping for a sequel or add on levels. And I've only complete the first of 4 worlds.
This is one of the best "puzzle" games I've played on WiiWare.
This game was quite fun. Most of the puzzles can be solved in just a minute or two, but a handful of them are really tough. Thankfully you can often skip some puzzles and come back to them later. Music and graphics are very 'zen', I like it. I found myself starting a second profile and solving them all over again. Thumbs up!
It was entertaining but not one that lasted. You can finish all four worlds in a day if you want. Most challenges can be done easily and a few took a couple tries but it needs more.
Just tried the demo out and I really enjoyed it - think I'll be getting this one at some point for sure.
I loved this game and so does my daughter. I was sad when I completed all the levels.
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