In the Ace Attorney games, Edgeworth has always been a bit like an outdoor cat. He drops in every now and again, does his job, then disappears for weeks, sometimes months at a time. Later on, you'll find out some cool tidbit of information – he was in Europe doing Important Lawyer Things, or chasing an Interpol lead in the deep jungle, or on a space station solving an extraterrestrial murder – and then he turns up once more at your doorstep with a cool new outfit like nothing happened. Ace Attorney Investigations is like putting a webcam on said cat to find out what he gets up to – and it turns out that most of Edgeworth's out-of-court activities involve solving murders before they even get to court.
The first game in this double-pack is Ace Attorney Investigations: Miles Edgeworth, which came out back in 2009 on the DS as a spin-off to the main series. It's set between the events of the third game, Trials and Tribulations, and the fourth game, Apollo Justice, and – we'll be honest – players will benefit from a pretty robust knowledge of (at least) the events of the first trilogy.
Where Phoenix's adventures largely take place in court, Edgeworth seemingly prefers to do his work by investigating crime scenes and grilling suspects until he knows exactly who did it, when, and why – but the rest of it is very familiar. Even without the legality and professionalism of the court, Edgey-poo is able to cross-examine witnesses, listen to testimonies, present evidence, and say "Objection!" a whole lot.
It's invigorating to be much more hands-on with the evidence and the crimes, but at the same time, it's much more static than Phoenix's investigations – you're often trapped in one room until Edgeworth decides to move on, instead of Phoenix's more dynamic investigations that let you move between locations. But Edgeworth and friends are represented in the world with chibi versions of themselves, which arguably makes it feel more dynamic, anyway. Also, they're really cute.
The characters in Investigations are your usual colourful cast, each with their own memorable quirks – a character that laughs a lot, a character that growls like a tiger, a character that, um, has a large chest – and the requisite pun names, like the victim "Deid Mann" and the exercise-loving "Jacques Portsman". You'll see a lot of returning characters, too (no spoilers here, because it's nice to have the surprise), which is one of the reasons it's handy to have that background knowledge of the first three AA games.
Edgeworth also has three new powers up his sleeve: Little Thief, which allows him to recreate and examine crime scenes after the fact; Deduce, which lets you highlight a contradiction in the crime scene with evidence; and Logic, a Sherlock Holmesian mind-palace that lets you connect two facts about the case to create a new conclusion. Logic is fantastic, if sometimes a little obvious, and Little Thief is a treat, albeit infrequently used, but we often struggled to know what the Deduce ability wanted us to present as evidence.
Honestly, though, Investigations doesn't quite make it into our top AA games. It's a great story, as always, and the introduction of Edgeworth and his sidekick's special powers is a welcome change from Phoenix's Psyche-Locks, but the overarching plot across the five episodes is told out of order and is sometimes a little hard to follow, and Edgeworth's contradictions are often tricky to find (or to present at the right time). Compared to the long, complex cases of the third AA game, Investigations feels more like a lot of build-up and backstory for the denouement of the fifth case, rather than fully standalone mini-stories. It's a shame Investigations wasn't given more of a once-over, too, as there are more grammar errors than we're used to seeing in these games, and some of the animations really struggle and hang. Overall, a good game, but not one of the best.
But Investigations 2: Prosecutor's Gambit is something we've been anxiously awaiting for over a decade, and we were absolutely delighted to discover, at last, that it picks up the Investigations mantle and improves on almost every aspect.
Edgeworth is less of a cardboard cutout than before and has some fantastic moments of character development alongside several new characters: Judge Gavèlle, an antagonist who hates prosecutors; Eustace Winner, her idiot protégé; and Eddie Fender, who is by far our favourite character of the new cast. He begins as a creep who wants to give everyone hugs, which gave us flashbacks to Director Hotti, but soon develops into a rich, deep character we really fell in love with. Props to the writing and localisation team.
Get ready for even more deep Ace Attorney lore, though, because Investigations 2 is chock-a-block with recurring characters, backstory, flashbacks, and references to multiple capital-I "Incidents" referred to by three-character codenames, which can get really confusing. Both games are told out-of-order, too, so maybe get ready to take notes if you want to follow along with the overarching plot – which, as it turns out, spans both games. Technically, it spans even more, since people keep mentioning DL-6 (if you know, you know).
But once you're locked into the AA lore, Investigations 2 is easily one of the best Ace Attorney games. It paces out its twists and revelations perfectly, giving you an "AHA!" moment exactly when you need it, and the characters are so beautifully written that you feel like they're real, with unique and gorgeous animations for each that bring them to life.
The only mark against it, really, is Edgeworth's newest gimmick, Mind Chess, which is utter nonsense. It's similar to Phoenix's Magatama questioning, except instead of Psyche-Locks, it's... chess pieces that you have to explode? Using interrogation tactics? It's basically a convoluted dialogue tree that you have to play perfectly, or you get sent back to the start, even though you've already said 80% of what's in the tree. It has its moments of brilliance, but it's largely annoying, superfluous, and weirdly written, because of how much of it relies on the correct answer being 'Say nothing', which gets people to confess, for some reason. Bleh.
There are also extras — animation galleries, a music player, concept art, and achievements — but those are really just the cherry on top of an already rather tasty cake. Despite some bumps in the first game, we wholeheartedly recommend the Investigations Collection, not least because it gives us Investigations 2, at last.
Conclusion
Ace Attorney Investigations Collection is the last of the Ace Attorney Switch remakes, but certainly not the least of them. Just make sure you're up-to-date on Ace Attorney 1-3 first, or you'll miss out on half the fun. The first game doesn't quite feel up to par with the series' best, but Investigations 2 certainly does, and might even be one of our favourites. We'll hold it! (heh) in our hearts forever.
Comments 29
I think I've only played through Investigations once or twice - it's definitely been the game in the series it's been the longest since I've revisited - and kind of always seen it as the weakest entry (only other real candidate in my view is GAA1), but I have been kind of on and off doing a deep dive through the series throughout the year and was wanting to replay it anyway so looking forward to that.
As for Investigations 2, I'd kind of just never been interested enough to bother playing it before but now that it's less of a hassle to play it than before I'm definitely going to give it a look. The demo for it kind of immediately hooked me so am eager to get to it after I finish the first one.
That said it is unfortunate that going by the demo this one doesn't have the touch screen mechanics for some reason.
Very VERY excited to play this one, I've heard great things and with this I'll be all caught up with the series barring the Layton crossovers.
I love a convoluted plot. I once played a JRPG that left a lasting emotional impact on me thanks to it's plot. Unfortunately I can't recall any of it.
@Lizuka Funny, I'd consider GAA 1 to be one of my favorites of the whole series.
Still have the original Investigation on DS and was so disappointed the 2nd game never left Japan, besides fan translation. Glad to finally play it.
Investigations 2 is right up there with Trials & Tribulations and The Great Ace Attorney Chronicles as the very best in the entire series IMO. Easy 10/10 game. Glad it's finally got an official localisation so that more people can experience it. Better late than never.
I have always wanted to play these on a Nintendo system but resisted paying the ridiculous prices for the original DS carts. So happy I’ll get the chance to experience the full AA series now!
ok yep it's official, I can't take waiting for this to come out any longer, LET ME IIIIIIIIIIIIIIIIIN
AAI2's official localisation was probably the only thing I was really worried about going into this collection given how beloved the fan translation was/is, so seeing it retain the overwhelming quality the rest of the games' scripts house has me on cloud nine right now. It's still kind of insane to think that every core Ace Attorney game is now on all major platforms and, with the near-unanimous adoration the series has received over the last while, hopefully Ace Attorney 7 won't be too far away ❤️
The agony of having to wait longer to play this, for ordering an import physical. Oh maaaan.
I played through The Great Ace Attorney earlier this year and have just finished part 1 of the original trilogy. I now see why the series is so beloved.
The characters, the writing, the insanely rewarding payoffs at the end of each game (seriously, the ending of GAA2 might be the most satisfying ending to a game I've ever played). I'm definitely going to play the whole series.
Thanks for the review, so looking forward to finally playing Investigations 2 - maybe after replaying the first game, not sure about that - when my discounted (and most likely import since apparently it didn't get a Switch European release) physical copy arrives!
When the first article image that loaded for me was Edgeworth freaking out about some child blowing their nose on his cravat, you know this will be good. XD
Not a day one purchase for me, but I'll be grabbing this one before the year is out!
The cases being "a bit short" might be a sweet spot for me. I find that the cases in the other games are on the overlong side.
Hooray it's Kate the great!
Undecided on this. I love the AA series but I played the first one a decade ago and honestly found it underwhelming and tedious.
Very glad the sequel is a strong improvement and
that the duology is now readily accessible.
Thanks for the review, I will get this asap because, while I watched the GK2/ Prosecutor's Gambit story before on Youtube, I been waiting too long to actually play the game for myself.
I don’t know why i like chibi characters so much. The Pokemon Diamond/Pearl remakes rank inordinately high for me, and i suspect it has something to do with the peculiarly proportioned persons provided.
I went through my first Ace Attorney games last summer, and though it was slow going over unfamiliar terrain for longer than i’d like to admit, the characters, the silliness and the historical context eventually won me over, and i managed my way through all of Ace Attorney Chronicles.
I should snatch up another Collection to play through at some point, and was intending to grab something with Ryunosuke’s eventual successor, Phoenix Wright, in it but the chibis have me in a tractor beam, despite Mind Chess, which sounds excruciatingly horrific.
It’ll be a bit before i tackle another one of these, so i’ll come back to Kate’s thoroughly awesome reviews before i make a decision.
@Diogmites I'd highly recommend playing the original Ace Attorney Trilogy before these games as there are a lot of returning characters and references to those games that you won't fully appreciate otherwise. Plus they're great games and are worth playing.
@BenAV Thank you for the info and recommendation! I will do that.
I’ve got my physical copy preordered! I can’t wait!
Edgey is back woo 😁😁 got my pre order! Although I'm still playing through Apollo Justice so I'll hold off on starting this yet. I already know the plots anyway because of my extremely poorly timed decision to watch playthroughs of them at the start of the year 🤦♀️
I like how both Ace Attorney spinoff duologies were the only games (3/4) to not be localized and the 2nd game is widely agreed upon to be better in both. Sometime something, I'd have two nickels.
How accurate is the translation?
@AJWolfTill I felt the same when I played AAI back in the day, and I wasn't hugely looking forward to replaying it, but AAI2 is SOOOOO GOOOOD that I'm glad I did.
@Diogmites I'd definitely play some of the other collections first. imo, it's best to play Phoenix and Apollo back-to-back, then come back to Investigations. You can play Great AA any time, and I'd recommend playing it last because it's the prettiest one
@Kirbysonic I think you'll still have a great time! I forget the cases almost IMMEDIATELY after playing them, so even having finished AAI before, I remembered next to nothing. Also, the localisation is all-new for the second game
@KateGray I will do that. Phoenix will be next on my list. And i’ll leave the looker for last. Thank you for the recommendations!
@Pho I'd consider GAA1 to be THE best of the series, but to each their own. My ranking would be:
Great Ace Attorney 1
Spirit of Justice
Trials and Tribulations (the best story, but patronizingly easy)
Great Ace Attorney 2 (not quite as good as the first because of its silly amnesia plot)
Phoenix Wright 1
Ace Attorney Investigations 2 (ridiculously convoluted, an ending that doesn't entirely satisfy, but on the whole riveting, and with the best first chapter in the series)
Phoenix Wright vs. Professor Layton (a terrible ending, but for my money the best crossover game ever made)
Justice For All
Apollo Justice
Dual Destinies (again a really bad, implausible ending)
Ace Attorney Investigations 1
@Diogmites Mind Chess isn't excruciating because it's pretty quick and easy. Waste of time yes, horrific no.
I'm just glad to be able to finally play part 2.
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